GAMIFIED DIGITAL SELF-CONTROL IN A 12-MONTH SPEED-STRENGTH PROGRAM FOR 11-14-YEAR-OLD FEMALE BOXERS

Authors

  • Xasanov Shoxjaxon Author

Abstract

This article proposes a gamified digital self-control model for a 12-month speed-strength program in 11-14-year-old female boxers. The focus is not on entertainment, but on pedagogically meaningful motivation, training discipline and reflective participation of the athlete. The model integrates the Boxing Force mobile application with monthly goals, readiness marks, technique quality badges, recovery notes and coach feedback. In contrast to ordinary monitoring, gamified self-control encourages the athlete to understand why a load is increased, maintained or reduced. The article shows that digital self-control can strengthen adherence, support safe progression and connect speed-strength training with personal responsibility in the educational-training stage.

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Published

2026-06-07