ENHANCING ENGLISH LEARNING OF FIRST GRADE STUDENTS THROUGH GAME TECHNOLOGIES
Abstract
The use of game technologies in modern primary education is an important pedagogical tool for activating students' learning activities. Especially since first-graders are psychologically inclined to game activities, the use of game elements in the educational process is of great importance. This article analyzes the main types of game technologies used in first-grade classes and their importance in the educational process. The results of the study show that didactic games, role-playing games, interactive games, and digital game technologies increase students' interest in the learning process and develop their cognitive and social skills.
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